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Articles by date
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Special Weapon Strategy 7-7-01 The 4 special weapons of Red Alert 2 are here
discussed with special attention to the various ways which they can be employed.
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The Beautiful Spy 6-22-01 Tim "Beef" Feldman explains what happens
when a spy gets into a Power plant, Ore refinery, Radar, Barracks/War factory, and Special weapons. He also exposes the 4 secret units in RA2: the
Chrono Commando, Psi Commando, Chrono Crazy Ivan, and the deadly Yuri Prime.
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The Worst Unit in Red Alert 2 6-12-01 Red Alert 2, as any other game, has some really
bad units. We examine the worst 5 units in RA2. What are they? Well, we will give you a hint, one of them likes blowing stuff up, and the other is named flipper.
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How to Continually Enjoy Skirmish 4-8-01 Filled with unique idea on how to thoughly enjoy
skirmish games in Red Alert 2 over and over, this article deals with adjusting difficulty, the random map generator, not using spies, and vaious experiments.
We also have an interesting list of the "habbits" of the computer A.I.
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Red Alert 2's Nations Analyzed 2-26-01 Which is the best? Sniper, Demo Truck or
Terrorist? Desolator, Paratroopers or Tesla Tank? A careful comparason of the special units of each nation, as well as a unit ranking and various other awards.
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Concentration in Red Alert 2 1-12-01 In Red Alert, human opponents have a crucial
weakness, their attention can only focus on one place at a time. Here you'll find tips on exploiting this by dictating where battles occur and using multiple attacks to confuse and annihilate your foes.
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